Am Craps Spieltisch sind vier Casino-Angestellte anwesend (der “boxman", zwei Croupiers und der "stickman"), die den Spieler beraten können. Das Spiel: Der ". In diesem Spiel setzen Spieler am Craps-Tisch alle gegen das Haus oder das Kasino, darum heißt das Spiel Casino Craps. Die zweite Version wird Street Craps. Craps Regeln Anleitung mit Come Out Roll, Don't Pass und mehr. Craps Regeln. Es ist nicht nur eines der ältesten Casino, sondern auch eines der.
Craps Regeln 🎲 Anleitung mit Come Out Roll, Don't Pass und mehrAm Craps Spieltisch sind vier Casino-Angestellte anwesend (der “boxman", zwei Croupiers und der "stickman"), die den Spieler beraten können. Das Spiel: Der ". In diesem Spiel setzen Spieler am Craps-Tisch alle gegen das Haus oder das Kasino, darum heißt das Spiel Casino Craps. Die zweite Version wird Street Craps. von Ergebnissen oder Vorschlägen für "craps würfel". Überspringen und zu Haupt-Suchergebnisse gehen. Berechtigt zum kostenfreien Versand.
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Gibt es Cool Cat Casino.Com sogar groГe Skandale. - Geschichte von CrapsJetzt informieren und bestellen! The guidelines in this article can help you make those quick wager decisions. And those few are among the best bets in the casino. The player may lay odds on a don't come bet, just like a don't pass bet; in this case, the dealer not the player places the odds bet on top of the bet in Anklage Englisch box, because of limited space, slightly offset to signify that it is an odds bet and not Taxi Bad DГјrkheim of the original don't come bet. If a 2, 3, or 12 is rolled, it loses. When you're ready to bet, practice proper etiquette to be a good player. Not Helpful 2 Helpful Keep an eye on the disk indicating what stage the game is in so you don't step in at the wrong time. Now applied to the entire collection of games, the name craps derives Mythruna an underclass Louisiana Panzer Spiele Kostenlos Online Spielen of the word crabswhich in aristocratic Nachrichten Гјber Online Casino вЂ“ Automatenspiele Kostenlos Spielen In Online Casino вЂ“ Ground Fr had been the epithet for the numbers two and three. Vegas Crest Casino. Craps is the fastest-moving of casino table games. You win your pass bet if the player rolls their point number.
Craps is a group game that can get pretty loud as bettors show enthusiasm for one another. The excitement from a craps game is very easy to hear in most casinos.
Ask the dealers to help you place bets in off-limits spots on the table. A big part of craps etiquette is dealing with chips and placing bets.
In most cases, you handle bets yourself by stacking your chips on a betting space such as the pass line. Keep your remaining chips on the rail, which is the elevated edge around the table.
Watch where all the chips are on the table. Keep an eye on your own chips and avoid knocking over someone else's stack. If you need help, ask the dealers!
They are there to help you have a good time shooting craps. Method 3 of Memorize the odds to increase your chances of winning.
A lot of the game revolves around how often a number combination comes up during a roll. The most common number is 7, followed by 6 and 8.
The numbers 2 and 12 are least likely to appear because you need a pair of 1s or a pair of 6s, respectively. The house has a 1.
Big 6 and 8 spaces, for instance, pay poorly and tend to be excluded from most tables. Proposition bets are also usually good ways to blow through a stack of chips.
For more information on odds and betting strategies, look for a probability guide or betting strategy guide online.
Master some of the common lingo to have an easier time betting. Like many other casino games, craps has its own special terminology.
If you know how the table works, you can follow along even without leafing through a craps glossary. These usually are bad news, depending on the bet.
A right bettor is a person betting on the pass line. Betting terms like parlay are the same as in other casino games.
A parlay, for example, means adding your stakes from a winning bet to another bet. The house edge means how much of an advantage the house has on a given bet.
For example, a pair of 1s is called snake eyes and a 9 is called center field. Use the field numbers to predict the next roll.
The field is one of the most popular betting areas in craps. Since these rolls are less common, you win or even , depending on the house rules.
They are separate from the field box, so notify a dealer before using these areas to bet. In the corners of the field boxes, you may see spots marked Big 6 and Big 8.
These are additional bets that a 6 or 8 comes up before a 7. Use the top row of numbers for a place bet. Look for the numbers 4, 5, 6, 8, 9, and 10 near the stickperson.
You can make a place bet anytime before the shooter rolls the dice. These place numbers are similar to field bets, except you win if the place number is rolled before a 7.
Throw your chips onto the table and tell the dealer what kind of bet you wish to make. A lay bet is the opposite of a place bet. You bet that the shooter rolls a 7 before they roll the number you bet on.
The payout for these bets are not as good as odds bets. You get odds on 4 and 10, odds on 5 and 9, and odds on 6 or 8.
Lay chips below your pass line bet if you wish to make an odds bet. The odds bet is a side game while you wait for the shooter to roll their point number.
When you place an odds bet, you guess that the shooter will roll the point number instead of a 7. The odds bet happens only after the come-out roll and you can only do it if you made a line or come bet.
Like with the original line bet, play continues until the shooter wins or loses. You get odds for a 4 or 10, odds for a 5 or 9, and odds for a 6 or 8.
Odds bets are simple and pay true odds. Winning is up to pure chance. Most casinos offer 3, 4, or even 5x odds tables. That means you get to bet as much as 5 times your pass bet.
Some casinos allow even higher odds bets. Make proposition bets in the middle of the table. Proposition bets are all single roll bets and they are separate from the main part of the game.
Once you get more accustomed to the game, take advantage of this area when you wish to place unique bets. This is called a hardaway bet.
Proposition bets are risky. The odds are very high in favor of the house. Put your chip on the table, then alert the dealer that you wish to bet.
You place odds behind the line after a point has been established by the shooter in the come-out roll. Not Helpful 9 Helpful It has an unusual payout: it pays if a 2, 3, or 12 rolls or if the 11 rolls.
It has a house edge of If you cannot find the information you need about craps , Here's some other resources listed here.
All Rights Resereved. Click here to play the web craps game, no download required. Click here to launch craps game in a full window.
Novice player or not - it is for the real gambler, wanting real money action. Learn the ins and outs and that daunting sentiment quickly disappears.
It might seem overwhelming and confusing at first. After all, it could be you as the next craps champion. Does the roll of the dice have any impact of the game?
That is one controversial question with many players having their own theories. Watch each die long enough and decide for yourself!
To slow down the payment stage of the game, hold down the shift and control keys when you click " roll ". For fans of my buggy old version one , I still have it.
However, I highly recommend playing this current version instead. There are a bunch of craps bonuses out there, but not all of them are created equally.
Also in hazard, if the main number is seven then the number twelve is added to the crabs as a losing number on the first dice roll.
This structure is retained in the simplified game called Pass. All three losing numbers on the first roll of Pass are jointly called the craps numbers.
For a century after its invention, craps was abused by casinos using unfair dice. To remedy the problem, in approximately a dice maker named John H.
Winn in Philadelphia introduced a layout which featured bets on Don't Pass as well as Pass. Virtually all modern casinos use his innovation, which provides incentive for casinos to use perfectly fair dice.
Craps exploded in popularity during World War II , which brought most young American men of every social class into the military.
The street version of craps was popular among servicemembers who often played it using a blanket as a shooting surface. Their military memories led to craps becoming the dominant casino game in postwar Las Vegas and the Caribbean.
After a few casinos in Europe, Australia, and Macau began offering craps and after online casinos extended its spread globally.
Bank craps or casino craps is played by one or more players betting against the casino rather than each other.
Both the players and the dealers stand around a large rectangular craps table. Sitting is discouraged by most casinos unless a player has medical reasons for requiring a seat.
Players use casino chips rather than cash to bet on the Craps "layout," a fabric surface which displays the various bets. The bets vary somewhat among casinos in availability, locations, and payouts.
The tables roughly resemble bathtubs and come in various sizes. In some locations, chips may be called checks, tokens, or plaques.
Against one long side is the casino's table bank: as many as two thousand casino chips in stacks of The opposite long side is usually a long mirror.
The U-shaped ends of the table have duplicate layouts and standing room for approximately eight players. In the center of the layout is an additional group of bets which are used by players from both ends.
The vertical walls at each end are usually covered with a rubberized target surface covered with small pyramid shapes to randomize the dice which strike them.
The top edges of the table walls have one or two horizontal grooves in which players may store their reserve chips. The table is run by up to four casino employees: a boxman seated usually the only seated employee behind the casino's bank, who manages the chips, supervises the dealers, and handles "coloring up" players exchanging small chip denominations for larger denominations in order to preserve the chips at a table ; two base dealers who stand to either side of the boxman and collect and pay bets to players around their half of the table; and a stickman who stands directly across the table from the boxman, takes and pays or directs the base dealers to do so the bets in the center of the table, announces the results of each roll usually with a distinctive patter , and moves the dice across the layout with an elongated wooden stick.
Each employee also watches for mistakes by the others because of the sometimes large number of bets and frantic pace of the game.
In smaller casinos or at quiet times of day, one or more of these employees may be missing, and have their job covered by another, or cause player capacity to be reduced.
Some smaller casinos have introduced "mini-craps" tables which are operated with only two dealers; rather than being two essentially identical sides and the center area, a single set of major bets is presented, split by the center bets.
Responsibility of the dealers is adjusted: the stickman continuing to handle the center bets, and the base dealer handling the other bets as well as cash and chip exchanges.
By contrast, in "street craps", there is no marked table and often the game is played with no back-stop against which the dice are to hit.
Despite the name "street craps", this game is often played in houses, usually on an un-carpeted garage or kitchen floor.
The wagers are made in cash, never in chips, and are usually thrown down onto the ground or floor by the players.
There are no attendants, and so the progress of the game, fairness of the throws, and the way that the payouts are made for winning bets are self-policed by the players.
Each casino may set which bets are offered and different payouts for them, though a core set of bets and payouts is typical.
Players take turns rolling two dice and whoever is throwing the dice is called the "shooter". Players can bet on the various options by placing chips directly on the appropriately-marked sections of the layout, or asking the base dealer or stickman to do so, depending on which bet is being made.
The game is played in rounds and these "Pass" and "Don't Pass" bets are betting on the outcome of a round. The shooter is presented with multiple dice typically five by the "stickman", and must choose two for the round.
The remaining dice are returned to the stickman's bowl and are not used. Each round has two phases: "come-out" and "point". Dice are passed to the left.
To start a round, the shooter makes one or more "come-out" rolls. The shooter must shoot toward the farther back wall and is generally required to hit the farther back wall with both dice.
Casinos may allow a few warnings before enforcing the dice to hit the back wall and are generally lenient if at least one die hits the back wall.
Both dice must be tossed in one throw. If only one die is thrown the shot is invalid. A come-out roll of 2, 3 or 12 is called "craps" or "crapping out", and anyone betting the Pass line loses.
On the other hand, anyone betting the Don't Pass line on come out wins with a roll of 2 or 3 and ties pushes if a 12 is rolled. Shooters may keep rolling after crapping out; the dice are only required to be passed if a shooter sevens out rolls a seven after a point has been established.
A come-out roll of 7 or 11 is a " natural "; the Pass line wins and Don't Pass loses. The other possible numbers are the point numbers: 4, 5, 6, 8, 9, and If the shooter rolls one of these numbers on the come-out roll, this establishes the "point" — to "pass" or "win", the point number must be rolled again before a seven.
The dealer flips a button to the "On" side and moves it to the point number signifying the second phase of the round.
If the shooter "hits" the point value again any value of the dice that sum to the point will do; the shooter doesn't have to exactly repeat the exact combination of the come-out roll before rolling a seven, the Pass line wins and a new round starts.
If the shooter rolls any seven before repeating the point number a "seven-out" , the Pass line loses, the Don't Pass line wins, and the dice pass clockwise to the next new shooter for the next round.
Any single roll bet is always affected win or lose by the outcome of any roll. While the come-out roll may specifically refer to the first roll of a new shooter, any roll where no point is established may be referred to as a come-out.
By this definition the start of any new round regardless if it is the shooter's first toss can be referred to as a come-out roll.
Any player can make a bet on pass or don't pass as long as a point has not been established, or come or don't come as long as a point is established.
All other bets, including an increase in odds behind the pass and don't pass lines, may be made at any time. All bets other than pass line and come may be removed or reduced any time before the bet loses.
This is known as "taking it down" in craps. Lay bet maximum are equal to the table maximum win, so if a player wishes to lay the 4 or 10, he or she may bet twice at amount of the table maximum for the win to be table maximum.
Odds behind Pass, Come, Don't Pass and Don't Come may be however larger than the odds offered allows and can be greater than the table maximum in some casinos.
Don't odds are capped on the maximum allowed win some casino allow the odds bet itself to be larger than the maximum bet allowed as long as the win is capped at maximum odds.
Single rolls bets can be lower than the table minimum, but the maximum bet allowed is also lower than the table maximum. The maximum allowed single roll bet is based on the maximum allowed win from a single roll.
In all the above scenarios, whenever the Pass line wins, the Don't Pass line loses, and vice versa , with one exception: on the come-out roll, a roll of 12 will cause Pass Line bets to lose, but Don't Pass bets are pushed or "barred" , neither winning nor losing.
The same applies to "Come" and "Don't Come" bets, discussed below. A player wishing to play craps without being the shooter should approach the craps table and first check to see if the dealer's "On" button is on any of the point numbers.
In either case, all single or multi-roll proposition bets may be placed in either of the two rounds. Between dice rolls there is a period for dealers to make payouts and collect losing bets, after which players can place new bets.
The stickman monitors the action at a table and decides when to give the shooter the dice, after which no more betting is allowed.
When joining the game, one should place money on the table rather than passing it directly to a dealer. The dealer's exaggerated movements during the process of "making change" or "change only" converting currency to an equivalent in casino cheques are required so that any disputes can be later reviewed against security camera footage.
The dealers will insist that the shooter roll with one hand and that the dice bounce off the far wall surrounding the table. These requirements are meant to keep the game fair preventing switching the dice or making a "controlled shot".
If a die leaves the table, the shooter will usually be asked to select another die from the remaining three but can request permission to use the same die if it passes the boxman's inspection.
This requirement exists to keep the game fair and reduce the chance of loaded dice. There are many local variants of the calls made by the stickman for rolls during a craps game.
These frequently incorporate a reminder to the dealers as to which bets to pay or collect. Rolls of 4, 6, 8, and 10 are called "hard" or "easy" e.
Hard way rolls are so named because there is only one way to roll them i. Consequently, it is more likely to roll the number in combinations easy rather than as a double hard.
The shooter is required to make either a pass line bet or a Don't Pass bet if he wants to shoot. On the come out roll each player may only make one bet on the Pass or Don't Pass, but may bet both if desired.
The Pass Line and Don't Pass bet is optional for any player not shooting. In rare cases, some casinos require all players to make a minimum Pass Line or Don't Pass bet if they want to make any other bet , whether they are currently shooting or not.
The fundamental bet in craps is the pass line bet, which is a bet for the shooter to win. This bet must be at least the table minimum and at most the table maximum.
The pass line bet is a contract bet. Once a pass line bet is made, it is always working and cannot be turned "Off", taken down, or reduced until a decision is reached — the point is made, or the shooter sevens out.
A player may increase any corresponding odds up to the table limit behind the Pass line at any time after a point is established. Players may only bet the pass line on the come out roll when no point has been established, unless the casino allows put betting where the player can bet Pass line or increase an existing Pass line bet whenever desired and may take odds immediately if the point is already on.
A don't pass bet is a bet for the shooter to lose "seven out, line away" and is almost the opposite of the pass line bet. Like the Pass bet, this bet must be at least the table minimum and at most the table maximum.
The don't pass bet is a no-contract bet. After a point is established, a player may take down or reduce a don't pass bet and any corresponding odds at any time because odds of rolling a 7 before the point is in the player's favor.
Once taken down or reduced, however, the don't pass bet may not be restored or increased. Because the shooter must have a line bet the shooter generally may not reduce a don't pass bet below the table minimum.
In Las Vegas , a majority of casinos will allow the shooter to move the bet to the pass line in lieu of taking it down, however in other areas such as Pennsylvania and Atlantic City , this is not allowed.
Even though players are allowed to remove the don't pass line bet after a point has been established, the bet cannot be turned "Off" without being removed.
If a player chooses to remove the don't pass line bet, he or she can no longer lay odds behind the don't pass line. The player can, however, still make standard lay bets on any of the point numbers 4, 5, 6, 8, 9, There are two different ways to calculate the odds and house edge of this bet.
The table below gives the numbers considering that the game ends in a push when a 12 is rolled, rather than being undetermined. Betting on don't pass is often called "playing the dark side", and it is considered by some players to be in poor taste, or even taboo, because it goes directly against conventional play, winning when most of the players lose.
If a 4, 5, 6, 8, 9, or 10 is thrown on the come-out roll i. This additional bet wins if the point is rolled again before a 7 is rolled the point is made and pays at the true odds of 2-to-1 if 4 or 10 is the point, 3-to-2 if 5 or 9 is the point, or 6-to-5 if 6 or 8 is the point.
Unlike the pass line bet itself, the pass line odds bet can be turned "Off" not working , removed or reduced anytime before it loses. In Las Vegas, generally odds bets are required to be the table minimum.
In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit on odds depending on the point.
If the player requests the pass odds be not working "Off" and the shooter sevens-out or hits the point, the pass line bet will be lost or doubled and the pass odds returned.
Individual casinos and sometimes tables within a casino vary greatly in the maximum odds they offer, from single or double odds one or two times the pass line bet up to x or even unlimited odds.
A variation often seen is "X Odds", where the maximum allowed odds bet depends on the point: three times if the point is 4 or 10; four times on points of 5 or 9; or five times on points of 6 or 8.
As odds bets are paid at true odds, in contrast with the pass line which is always even money, taking odds on a minimum pass line bet lessens the house advantage compared with betting the same total amount on the pass line only.
A maximum odds bet on a minimum pass line bet often gives the lowest house edge available in any game in the casino.
However, the odds bet cannot be made independently, so the house retains an edge on the pass line bet itself.
If a player is playing don't pass instead of pass, they may also lay odds by placing chips behind the don't pass line. If a 7 comes before the point is rolled, the odds pay at true odds of 1-to-2 if 4 or 10 is the point, 2-to-3 if 5 or 9 is the point, or 5-to-6 if 6 or 8 is the point.
Typically the maximum lay bet will be expressed such that a player may win up to an amount equal to the maximum odds multiple at the table.
If a player lays maximum odds with a point of 4 or 10 on a table offering five-times odds, he would be able to lay a maximum of ten times the amount of his Don't Pass bet.
At 5x odds table, the maximum amount the combined bet can win will always be 6x the amount of the Don't Pass bet.
Players can bet table minimum odds if desired and win less than table minimum. Like the Don't Pass bet the odds can be removed or reduced. Unlike the don't pass bet itself, the don't pass odds can be turned "Off" not working.
In Las Vegas generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine lay odds and Don't Pass bet must be table minimum so players may bet as little as the minimum two units on odds depending on the point.
If the player requests the don't pass odds to be not working "Off" and the shooter hits the point or sevens-out, the don't pass bet will be lost or doubled and the don't pass odds returned.
Unlike a standard lay bet on a point, lay odds behind the Don't Pass line does not charge commission vig. A Come bet can be visualized as starting an entirely new pass line bet, unique to that player.
Like the Pass Line each player may only make one Come bet per roll, this does not exclude a player from betting odds on an already established Come point.
Players may bet both the Come and Don't Come on the same roll if desired. Come bets can only be made after a point has been established since, on the come-out roll, a Come bet would be the same thing as a pass line bet.
A player making a Come bet will bet on the first point number that "comes" from the shooter's next roll, regardless of the table's round.shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre Am Craps Spieltisch sind vier Casino-Angestellte anwesend (der “boxman", zwei Croupiers und der "stickman"), die den Spieler beraten können. Das Spiel: Der ". Many translated example sentences containing "craps" – German-English dictionary and search engine for German translations.